
Growing Power, Energy Conversion, or Razorwing Blitz. The whole point of the Raven air/ground dominance builds are to have a multi-role strike fighter jet that can survive high level content while keeping up moderate to high-end single target DPS the whole time without the use of situational or criteria driven mods, e.g.
#Dex pixia secondary build mod#
Therefore, I left it out of this build because the drops in DPS were too substantial for my taste and the reduction in fire rate without using Razorwing Blitz mod was too impactful as well. Replacing for it, means a DPS drop as well.

Replacing for it means a considerable DPS drop. However, replacing for this mod means even slower fire rate. Without using the mod though, you can take them down in one magazine, or less depending on where you hit them at.Īs for the mod, it is helpful too for when enemies are either lined up or in roughly the area you firing at. This issue is further seen when taking down drop ships from ranges beyond 50+ meters, it takes longer to take them down and you'll need to recharge the pistols in doing it. Too many rounds miss the target due to the negative accuracy, that you might as well consider the Dex Pixia then a shotgun pistol than a mini-gun or submachine pistol. However, that isn't entirely true when done in open world areas of the Plains of Eidolon and Orb Vallis, or even when done down long straights in other missions, namely defense missions like Hydron. benefits from mod in close range situations, and it also helps to increase your dps 40k or so higher than this build is supposed to do based on numbers from burst damage at 249 power strength of the warframe.

It can also easily farm "Tusk Thumper Doma" in Plains of Eidolon and deal with any Corpus, Infested, Grineer or Corrupted ground/air units. Although, even without it, it can still downed any down ship within seconds (avg 2 ~ 3 seconds) of attacking it. However, there is no actual punch through on this build. Radiation has proven, through my own testing with various groups and solo runs of high end content, that it is as effective as using depleted uranium rounds to punch through almost anything. Your damage will go down, but it can help you do content until you get the prime mods. In case, you don't have any of these prime mods, focus on replacing the crit chance mod, and focus on using instead of the crit damage mod. Arcane Velocity can be maintained on for the high rate of fire of beyond 14.58 rounds per second easily thanks to multi-shot and decent crit rate combined with the high fire rate triggering a crit every second or so.
#Dex pixia secondary build mods#
The build emphasizes the use of built in speed mods in the weapon, Arcane Velocity on the warframe and high power strength on the warframe to accomplish high damage numbers. This build is meant to do fast, high damage amounts without the reliance on " " since it isn't included in the build and due to the high upkeep energy lost and concentration on keeping it up. Her Dex Pixia is like Peacemakers without aimbot, so you can aim for headshots and get 2x damage.Built to work with the "Raven, air/ground dominance" warframe build for and the. Not a fan of Razorwing Blitz, just too complicated for the fact that I kill everything in bling of an eye anyway without spamming all abilities. Once you build her you also have access to her own Warframe weapons, consisting of a dual secondary weapon and her own melee weapon, called Dex Pixia and.

CP may be obvious choice for meta, but that only works if you have 3+ CP in a team, if you are the only one with it you are a sad panda. I've tested viral and corrosive and turns out corrosive build wrecks heavy targets better.ĭex Pixia's high status works well with Growing Power and maintans it almost non-stop trough the combat so it is a decent buff to allies, I like how it works. I've put Maim because of slash procs and I like how it works against super high levels.Īgainst lower levels you would proobably get better output with Augur Pact but I just love what slash procs are doing, with 76% status chance it just wrecks sortie targets.

Hornet Strike, Barrel DIffusion, Lethal Torrent, Pathogen Rounds, Convulsion, Pistol Pestilience, Gunslinger and Maim. Not the best choice but those are 2 from total 4 I have on R3. I am not strongest on arcanes so I keep what I have, Arcane Guardian and Arcane Velocity. I am even tempted to try Quick Thinking on her. Since it is "fire and forget" ability, both Growing Power and Energy Conversion are pretty reliable there and getting +75% str is tasty af.ĭuration+Efficiency makes energy easy to maintain with just 1.25 per second. Growing Power, Power Drift, Vitality, Primed Flow, Primed Continuity, Narrow Minded, Fleeting Expertise, Transient Fortitude, Umbral Intensify and Energy Conversion. With Titania I went for pure DPS, I am not a fan of her other abilities, just 4.
